Manual:ShockWave/Factions/General Fai/Generals abilities
From FSDB
| ShockWave manual |
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← Upgrades - ShockWave/Factions/General Fai
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Rank 1
Red Army Elite Training
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Red Guard, Tank Hunters, Siege Soldiers and Mini-Gunners are trained as elite. |
Marksman Training
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Red Guard, and Mini-Gunners are trained as elite. |
Weapon Specialist Training
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Tank Hunters and Siege Soldiers are trained as elite. |
Berserk MLRS
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Enables the production of the Berserk MLRS. |
Rank 3
Cluster Mines
Cluster Mines are delivered by plane, forming a stealthy mine field that will damage or destroy any ground units that move over it. |
Napalm Strike
Three Iron Dragon bombers fly in formation towards the target area and each fire one unguided rocket which immediately produce a firestorm on impact, burning units and buildings to ashes. The destructive power can be enhanced with Black Napalm. |
Artillery Barrage
An off-map barrage of artillery shells is fired into the target area.
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Cash Hack
Allows you to steal cash from an enemy Supply Center. Fai's Cash Hack steals twice as much cash per level as the other Chinese factions.
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Frenzy
Frenzy temporarily raises the firepower of your units.
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Infantry Paradrop
Drops Mini-Gunners and Tank Hunters from the air via parachute.
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Rank 5
EMP Bomb
The EMP bomb is delivered by plane, and disables buildings and vehicles in a large radius. |
Neutron Bomb
The Neutron Bomb is an upgrade to the EMP Bomb. When it is used, it kills all infantry, vehicle drivers, and garrisoned troops in its area of effect, and disables any nearby buildings. |
Carpet Bomb
One bomber drops its payload of high explosive bombs on target area. |





















