Manual:ShockWave/Factions/General Juhziz/Upgrades

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ShockWave manual

StructuresShockWave/Factions/General Juhziz - Generals abilities

Contents

Capture Building

Allows Rebels to capture enemy structures and tech buildings.

Scorpion Rocket

Mantis Tanks receive an additional rocket attack, allowing them to do more damage to their targets.

High Explosive RPG Rockets

  • Cost: 800
  • Researched at: Palace

Gives RPG Troopers a high-explosive RPG, which can be used as a special ability.

HE Shells

  • Cost: 1000
  • Researched at: Palace

Equips all Scorpions, ZSU-57s and Marauders with high-explosive shells, which do more damage.

Fortified Structure

  • Cost: 1000
  • Researched at: Palace

All buildings and defences are fortified with barbed wires and sandbags, giving them stronger armor.

Arm The Mob

  • Cost: 1000
  • Researched at: Palace

Arms all Angry Mobs with AK-47s and Molotov cocktails, increasing both their range and their firepower.

Demolitions Ability

  • Cost: 2000
  • Researched at: Palace

Upgrades every unit and base defence with explosives. These are detonated when the unit or building is destroyed, damaging all enemy units nearby.

AP Bullets

Equips Jarmen Kell, Rebels and Technicals with armor piercing bullets, increasing their damage by 25%.

AP Rockets

Equips RPG Trooper, Mantis Tank, Rocket Buggy, Marauder Tank, BRDM-1, Stinger Site and Tunnel Network rockets with armor piercing warheads, increasing their damage.

Junk Repair

Allows all GLA vehicles to slowly repair themselves over time.

Buggy Ammo

Rocket Buggies gain additional rocket pods, allowing them to fire more missiles per salvo.

Radar Van Scan

Radar Vans recieve an additional radar dish. This allows them to uncover a portion of fog of war, revealing all stealthed enemy units within the scan radius.

Worker Shoes

The Workers finally get the shoes they asked for. With those they move faster and gather more supplies on each run.

KSVK Sniper Rifle

Jarmen Kell gets a powerful KSVK Sniper Rifle. With it he has the ability to snipe helicopter pilots as well as disabling buildings by severing their power lines.

StructuresShockWave/Factions/General Juhziz - Generals abilities

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