Manual:ShockWave/Factions/General Tao/Vehicles
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Dozer
The Dozer is responsible for constructing China's structures, as well as keeping them repaired when damaged. It can also detect and clear mines and other hidden explosive devices.
Clear MinesOrders the unit to clear mines and booby traps within the assigned area. |
Bullfrog
The Bullfrog was designed as a fast scouting and transport vehicle. Its purpose is to quickly scout the region as soon as possible and take over important structures with a small strike force. The Bullfrog comes from the factory empty, but can transport three soldiers. While the transport is carrying troops, one of the passengers will man the light machine gun mounted on the vehicle to defend it.
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Supply Truck
The Supply Truck is a small but relatively fast and cheap vehicle, designed to gather supplies and bring them back to the Supply Center for processing. A single truck can collect $300 worth of supplies before needing to return to unload its cargo.
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Nuclear Battlemaster Tank
The backbone of China's armored divisions. The Battlemaster is not a particularly powerful tank but it is cheap and quick to construct. The Battlemaster is armed with a strong cannon that does moderate damage against vehicles and buildings. Groups of Battlemasters receive a Horde bonus which increases their rate of fire. Tao's version of the Battlemaster comes equipped with Uranium Shells (which also leave small pockets of radiation behind) and nuclear engines, but explode violently when destroyed. This explosion can be prevented with the Isotope Stability upgrade. In addition, the Nuclear Battlemaster can be further upgraded with Weapons Grade Uranium Shells which further increase their damage, and Fusion Reactors, which make them faster. The Nationalism upgrade improves the Horde bonus.
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R.A.D. Tank
The Radio-Active Desolator Tank is Tao's replacement for the Dragon Tank. It is fitted with highly radioactive cores and is able to spray radioactive dust from its "hose". This dust emits alpha particles which quickly kill infantry, and the dust is fine enough to quickly spread though a building, making the R.A.D. Tank able to clear garrisons. In addition, it can expose its reactor core, which emits radiation in all directions, quickly killing infantry and gradually wearing down tanks in a large area. It can also eject its core altogether, which, being unstable, will explode violently after a short period of time. The R.A.D. Tank is immune to radiation damage.
Expose CoreThe R.A.D. Tank exposes its core, emitting radiation in all directions. Eject CoreThe R.A.D. Tank ejects its core, which causes a huge explosion after eight seconds. |
Gattling Tank
China's main anti-aircraft and anti-infantry unit. The large gattling gun installed on it does little damage against heavily armored targets but works very well against aircraft, infantry and light vehicles. The barrel needs some time to spin up before it reaches its full potential. In tank groups, it gets a Horde bonus which increases its rate of fire. The Chain Guns upgrade replaces the four-barreled gattling gun with a six-barreled version, giving it a higher rate of fire.
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Troop Crawler
The power of China's infantry is best felt when they are massed and the Troop Crawler is the ideal way to do that. It comes with eight Red Guards by default. The troops inside survive even if the Troop Crawler is destroyed. The Troop Crawler is also fitted with detection apparatus that can detect stealthed units around it. |
Listening Outpost
The Listening Outpost fills in the role of an early warning system against stealthed enemies. When it is stationary, it deploys its radar dish which reveals stealthed units in a large radius and activates its stealth generator. It comes with two Nuclear Tank Hunters out of the factory by default which can use the Outpost's fire ports to defend it against enemy threats. |
Devastator
A dual-barrelled heavy tank which fires nuclear-charged explosive projectiles that are effective against everything on the ground. Though expensive, it is well-armoured and quite flexible. When in trouble, it can activate a self-destruct mechanism. It also explodes violently when destroyed by normal means; this can be prevented through the Isotope Stability upgrade. In addition, the Weapons Grade Uranium Shells upgrade increases its damage and Fusion Reactors increase its speed.
Self DestructThe Devastator will be set to self-destruct. The driver will dash out of the vehicle and take cover, and after about 5 seconds the vehicle will detonate in a huge explosion. If the vehicle is destroyed before the timer expires, the big self-destruction explosion still occurs. |
Nuclear Overlord Tank
The Overlord is the representation of China's overwhelming power on the battlefield. It is the strongest and largest tank in the world. Armed with two powerful 120mm cannons, it turns vehicles and buildings into scrap within seconds. Tao uses a modified version of the normal Overlord which starts with Uranium Shells which leave small patches of radiation on impact and increased speed through nuclear engines. Each individual Overlord can be upgraded individually with a propaganda tower or a radar station. Apart from these individual upgrades, all Overlords can be further upgraded with Weapons Grade Uranium Shells to increase their damage, and with Fusion Reactors to increase their speed. When not upgraded with Isotope Stability, the Nuclear Overlord explodes violently when destroyed. The massive weight and size of this war machine makes it possible to crush lighter tanks by simply driving over them. Though remarkably fast with both speed upgrades, the Nuclear Overlord can't buy a Gattling Cannon to fire on infantry or air units.
Propaganda Tower
Installs a Speaker Tower on the Overlord's turret. It heals the Overlord and surrounding friendly units by constantly shouting propaganda. This effect can be enhanced with the Subliminal Messaging upgrade. Radar Station
Installs a satellite dish on the Overlord's turret. The satellite uplink not only reveals nearby stealthed units but also serves as a back-up to uphold the minimap in case the Command Center is destroyed. |
Siege Cannon
A modified version of the Inferno Cannon that fires uranium shells instead of napalm shells. These are good against vehicles, infantry and buildings. Like many of Tao's vehicles, it can be upgraded with Weapons Grade Uranium Shells and Fusion Reactors to increase its damage and speed, respectively. In addition, the SSNR Warheads upgrade makes groups of Siege Cannons able to create a self-sustained nuclear reaction, which is devastating to buildings. The Isotope Stability upgrade prevents it from exploding when it is destroyed.
Ground AttackOrders the unit to fire its payload on the targeted area. Every artillery piece in ShockWave has this ability. |
Nuke Cannon
The Nuke Cannon is China's unit for long range total destruction. It fires tactical nuclear warheads over long range which are extremely destructive against every ground target. To increase its lethality against ground units, it can be upgraded with Neutron Shells and/or SSNR Warheads. The deadly neutron radiation released by the Neutron Shells kills infantry, clears garrisoned buildings, empties enemy tanks and kills everything inside Tunnel Networks instantly upon detonatation. SSNR Warheads cause a self-sustained nuclear reaction upon impact, which are very powerful against buildings. This unit must be protected well in battle because of its very slow movement, fragility and the fact that it first needs to deploy itself before firing.
Ground AttackOrders the unit to fire its payload on the targeted area. Every artillery piece in ShockWave has this ability. Nuclear ShellsLoads the powerful tactical nuclear warheads. Good against any ground target. SSNR Shells
Switches to shells equipped with SSNR warheads. These create a long-lived ball of fire that does heavy damage to buildings and quickly kills infantry. Neutron Shells
Switches to neutron shells. These shells emit a flash of neutron radiation which does little to no damage to structures but kills infantry, clears garrisoned buildings, empties enemy tanks and kills everything inside Tunnel Networks instantly when the warhead detonates. |
ECM Tank
The ECM Tank uses a powerful dampening field to distort the flightpath of enemy missiles and can channel its energy to shut down all electronics on an enemy vehicle for as long as it is targeted.
Disable VehicleThe ECM focuses its energy into a jamming beam to deactivate another vehicle, deactivating the missile deflection as long as it's active. Free Fire modeOrders the ECM Tank to fire the jamming beam at will, sacrificing the missile deflection shield. Hold Fire modeOrders the ECM Tank to hold fire and keep deflecting missiles. |
Hack Van
The Hack Van is an armored vehicle that offers protection for hackers while they hack inside. |



























