Manual:ShockWave/Factions/USA/Upgrades
From FSDB
| ShockWave manual |
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← Structures - ShockWave/Factions/USA - Generals abilities →
Capture Building
Allows Rangers to capture enemy structures and tech buildings. |
Flash-Bang Grenades
Equips Rangers with flash-bang grenades, which allows them to combat enemy infantry more effectively, and even clear them out of garrisoned buildings. |
Ambulance Repair Crew
Ambulances will be equipped with the proper tools and personel to perform field repairs on friendly vehicles. |
TOW Missile
This will upgrade Humvees with TOW Missiles, allowing them to attack air units as well as do more damage against ground targets. |
Sentry Drone Gun
This will upgrade Sentry Drones with a light autocannon, allowing them to attack enemy units and structures. |
Rocket Pods
This will upgrade Comanches and Little Birds with rocket pods. This allows Little Birds to attack vehicles and structures with rockets, and gives Comanches the ability to barrage an area with many rockets at once. |
Laser Missiles
Gives Raptor and Stealth Fighter missiles laser-guided targeting, allowing them to do more damage. |
Countermeasures
Gives all USA aircraft, including those used to deliver generals powers, access to countermeasures. This is a passive defence system that distracts incoming missiles using flares, and causes some missiles to target the flares rather than the aircraft itself. It also increases the resilience of the aircraft against non missile-based attacks. |
Bunker Busters
Stealth Fighter missiles are equipped with bunker-penetrating capabilities. This allows them to dig into fortified structures and detonate from within, killing all occupants inside garrisoned buildings and forcing any units hiding in a Tunnel Network to evacuate. |
Waypoint Targeting
This allows Tomahawk missile launchers to use assisted targeting similar to the Patriot Missile System, giving them longer range and making them more effective when used in groups. |
Chemical Suits
Chemical Suits help protect infantry from harmful radiation and toxins, reducing the damage they take from such environmental hazards. |
Composite Armor
Will upgrade Crusader and Paladin tanks with additional armour, making them more effective in battle. |
Advanced Training
Advanced Training will make units gain veterancy at twice the usual speed. |
Drone Armor
Adds an armour bonus to all drones, including the Sentry Drone. |
Supply Lines
Will increase the efficiency of supply gathering, making Chinooks and captured Oil Derricks bring in more supplies per load. |
Burton's Special Equipment
Colonel Burton recieves additional weaponry in the form of a powerful OICW Assault Rifle, allowing him to switch between his standard assault rifle and a grenade launcher. The grenade launcher fires high-explosive grenades that do more damage to armoured targets than his assault rifle is capable of, and from a greater distance as well. The Burtons of other factions also receive other kinds of weaponry from this upgrade. |
Mother Of All Bombs
Upgrades the Fuel Air Bomb to the Mother Of All Bombs. |
← Structures - ShockWave/Factions/USA - Generals abilities →

















