SWR Productions

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SWR Productions

Modifications developed ShockWave, WarGames Zero:Hour, Rise of the Reds, Generals Classic
Games modded Zero Hour
Lead by The_Hunter
Founded by The_Hunter, Prophet of the Pimps, Comr4de, Rade
Founding date July 2007

SWR Productions is a modding group led by The_Hunter and is the creating team of multiple modifications for Command & Conquer: Generals - Zero Hour, all of which are hosted on Fallout Studios.

Contents

History

During the summer of 2003, the first beginnings of ShockWave were developed. Only a personal modification at the time, The_Hunter modified the game as he saw fit and in 2005 decided to release the modification to the public. After a few years and tons of fans later, (as of January 2008) ShockWave stands with a whopping 106600+ downloads (with version 0.95 taking 22300+ alone) with countless of eager fans awaiting for it's next version.

As the team developed and attained new staff members, the team began work on WarGames Zero:Hour, a total conversion modification that revives the old PC game WarGames, released by InterActive Studios on Jun 1998. The modification pits N.O.R.A.D. and W.O.P.R. into war once again, this time using the Zero Hour engine. The project was led by both The_Hunter and Rade to bring back the game to its former glory in the SAGE engine.

Finally, the latest addition to the team, Rise of the Reds (RotR), a project long in development, had both The_Hunter and Comr4de part of the team since its early days of development. Once the first version of RotR was released, the activity of the team declined, leaving only a few to work on the project. After a few ideas where thrown in, The_Hunter and Comr4de took co-leadership of the project and not only resurrected it but gave it a complete overhaul.

It was thereafter that the idea of a unified team was fully realized. After the Rise of the Reds modification was re-established under its new management, this made RotR the third modification to work under the team but without an established name to give the team. Therefore, in summer 2007 the modification teams took on the new name of SWR Productions for their entity, rather than to be referred to as just the ShockWave team. Within the SWR team is it not unusual for members to concentrate on a single modification as opposed to working on all three of the projects.

Meaning of the name

The name is derived from the first letters of each of the modifications the team worked on at the time of founding. The letters were placed in chronological order, namely: Shockwave, WarGames Zero Hour and Rise of the Reds. The team then chose Productions to add to the title to complete the name.

On Nov 16, 2007, SWR Productions first appeared at ModDB, and the name now appears in every SWR Project as the developer.

SWR projects

SWR Productions is currently working on the following modifications:

C&C ShockWave

Main article: ShockWave

Shockwave is the oldest SWR modification and work on it began way before the founding of SWR, shortly after the release of Command & Conquer: Generals. At the beginning it was only the modification of The_Hunter and Deathstrike but eventually turned into a big project with a large team, most of which eventually became part of SWR. The latest version, 0.95, added the 3 new generals and was released on 22 December 2007. ShockWave aims to balance and enhance Zero Hour without significantly altering the original game.

Shockwave adds over 100 new units, structures, abilities, general powers and 3 new generals to Zero Hour.

WarGames Zero:Hour

Main article: WarGames Zero:Hour

Work on this modification had begun in early 2006 by The_Hunter, Rade and a few other entrusted people, with the aim of recreating WarGames on the Zero Hour SAGE engine. Later on the entire SWR team became involved with the project. The whole project was revealed and the first version, sporting a near-complete N.O.R.A.D side, was released on The_Hunter's birthday, 16 March 2007. As of Summer 2008 there have been no public releases regarding the W.O.P.R. faction.

Rise of the Reds

Main article: Rise of the Reds

Members of the SWR team, The_Hunter and Comr4de, were already involved in the old Rise of the Reds version (1.0). In the spring of 2007, The_Hunter and the majority of the remaining team resurrected RotR and decided to start a complete overhaul for version 2.0.

The new RotR 2.0 has not yet been released and will contain a new system for selecting generals, unique generals for each side, and also adds the Russian Federation and the European Union.

Generals Classic

Main article: Generals Classic

Generals Classic is the only completed SWR modification and allows players to replay Command & Conquer: Generals in the updated SAGE engine. While worked on as a private project by The_Hunter, Generals Classic is a SWR product as some ShockWave content is used in the modification.

Members

Leaders

The_Hunter Team leader and founder
Prophet of the Pimps ShockWave co-leader
Comr4de Rise of the Reds co-leader
AaronAsh Rise of the Reds co-leader
Rade WarGames Zero:Hour co-leader

Creative team

Alias Texture artist
Alphathon Modeller and Texture artist
Blck Mapper
Dauth Lore writer
Freedom Fighter Modeller
General Kirkov Writer
General-Maddoc Rise of Europe leader (now assimilated in Rise of the Reds)
JJ Challenge maps
Jordan Modeller and model rigger
LeoJr Modeller and concept artist
Mathias Sound designer and concept artist
Mr. Mylo Modeller and skinner
Nem Mapper and particle editor
NergiZed Public relations manager
Overdose Writer
Stinger ShockWave co-leader
TankMaster Application programming
Thez Modeller

Testers

Aftershock ShockWave Balance Team
Babylon ShockWave Balance Team Leader
CommanderJB
Chrizz
Chyros
Cryptkeeper
Danz Q ShockWave Balance Team
Dutchdude
E.V.E.
FiReFTW
Lizzie
Nidmeister
Pav3d
Rayburn
Razven
Revan
ScreamingCricket
Sharpnessism ShockWave Balance Team
The Dr
Vidar
Waris
WARthog
Wi-Ta
-Xv- ShockWave Balance Team

External links

Personal tools
Fallout Studios